Creating the symbolsIterator variable in the 'if true' section of the Choice canvas

Follow these steps to create the symbolsIterator variable in the 'if true' section of the Choice canvas:
  1. Click the Java... icon on the palette. The Select a Java Visual Snippet window opens.
  2. In the Specify a type (? = any character, * = any String) field, type java.util.List.
  3. In the Matching types: list, select List.
  4. In the Qualifier: list, select java.util - WSInstallDir/runtimes/bi_v6_stub/java/jre/lib/core.jar.
  5. In the Select a Visual Snippet: list, select iterator().
  6. Click OK.
  7. Click inside the if true canvas to add the iterator activity.
  8. Add an expression to the input terminal of the iterator activity.
  9. Type symbolsList.
  10. Add an expression to the output terminal of the iterator activity.
  11. Type symbolsIterator.
  12. Visual code placed in this area will be executed if the value of the input is true.

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