Contents

Introduction

Module 1. Starting the product and connecting to an iSeries

  • Exercise 1.1: Starting the product
  • Exercise 1.2: Configuring a connection to an iSeries system
  • Exercise 1.3: Connecting to an iSeries system
  • Module 2. Working with source in disconnected mode

  • Exercise 2.1: Making source available offline
  • Exercise 2.2: Editing local source members in disconnected mode
  • Exercise 2.3: Verifying RPG source in disconnected mode
  • Exercise 2.4: Compiling a member
  • Module 3. Creating and Building an iSeries Project

  • Exercise 3.1: Creating a scratch library
  • Exercise 3.2: Creating an iSeries Project
  • Exercise 3.3: Creating a source file and a source member
  • Exercise 3.4: Importing members into your project
  • Exercise 3.5: Selecting the build style
  • Exercise 3.6: Submitting a build
  • Exercise 3.7: Showing remote objects
  • Exercise 3.8: Filtering out remote objects
  • Exercise 3.9: Changing PAYROLLG again and submitting another build
  • Summary