EGL Reference Guide for iSeries

Creating a build file with a build descriptor part

To create a build file with a build descriptor part:

  1. Identify a project or folder to contain the file. You must create a project or folder if you do not already have one.
  2. In the workbench, click File > New > Other > EGL > EGL Build File. Click Next.
  3. Select the project or folder that will contain the EGL build file. In the File name field, type the name of the EGL build file, for example MyEGLbuildParts. The extension .eglbld is required for the file name. An extension is automatically appended to the end of the file name if no extension or an invalid extension is specified.
  4. Click Next.
  5. Click Build Descriptor, then click Next.
  6. Choose a name for your build descriptor that adheres to EGL part name conventions. In the Name field, type the name of your build descriptor.
  7. You can optionally create a chain of build descriptors, so that the first in the chain is processed before the second, and the second before the third. For details, see Adding a build descriptor part.
  8. In the Description field, type a description of your build part.
  9. Click Finish.
  10. To add an import statement to the EGL build file, see Adding an import statement to a build file.


Related concepts
EGL projects, packages, and files
Introduction to EGL


Related tasks
Adding a build descriptor part
Adding an import statement to a build file
Creating an EGL source folder
Creating a project to work with EGL
Switching to the EGL or EGL Web perspective


Related reference
Naming conventions


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