Use the map editor to define the layout and characteristics of character-based user interfaces and printed reports.
Map Editor provides you with a wide range of editing capabilities needed to define character-based user interfaces. Like the Composition Editor, the Map Editor's parts palette gives you predefined components like variable fields, constants, and arrays for designing SBCS, DBCS, and mixed format screens.
Figure 16 shows a sample map.
Map Group Editor enables you to view a list of maps. Using the Map Group Editor, you can define floating area characteristics for each device supported by one or more maps in the map group.
Figure 17 shows a sample map group.
For hands-on practice building a map, complete the steps outlined in Part 2, "VisualAge Generator Tutorial".