A messaging engine is a component, running inside a server, that manages messaging resources for a bus member. Applications are connected to a messaging engine when accessing a service integration bus.
To view this pane in the console, click the following path:
bus_name .
Configuration properties for this object. These property values are preserved even if the runtime environment is stopped then restarted. See the information center task descriptions for information about how to apply configuration changes to the runtime environment.
The universal unique identifier assigned by the system to this messaging engine for administrative purposes.
Required | No |
Data type | Text |
An optional description for the messaging engine, for administrative purposes.
Required | No |
Data type | Text area |
The initial state determines whether the messaging engine is started automatically.
Required | No |
Data type | drop-down list |
Range |
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The number of messages queued on a message point on this messaging engine, at which point new messages are not accepted on the message point. However, certain messages that are already in the bus and that are being transmitted to this messaging engine might be accepted.
Required | No |
Data type | Long |
Range | -2147483648 through 2147483647 |
A list of names of target groups with which the messaging engine will register.
Required | No |
Data type | Text area |
Runtime properties for this object. These properties directly affect the current runtime environment, but are not preserved when that environment is stopped. To preserve runtime property values, change the equivalent property values on the Configuration tab. See the information center task descriptions for information about how to apply configuration changes to the runtime environment.
Whether the messaging engine is currently started or stopped.
Required | No |
Data type | Text |
Range |
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