Used by a Message object for reading, i.e. de-serializing.

C# |
public sealed class InputStream

All Members | Methods | ||||
Icon | Member | Description |
---|---|---|
![]() | ReadBoolean()()()() | Reads a Boolean value from the input stream. |
![]() | ReadByte()()()() | Reads a byte value from the input stream. (**DEPRECATED** in Symphony 3.1) |
![]() | ReadByteArray()()()() | Reads a Byte Array from the input stream. |
![]() | ReadChar()()()() | Reads a character from the input stream. |
![]() | ReadDouble()()()() | Reads a Double value from the input stream. |
![]() | ReadInt16()()()() | Reads an Int16 value from the input stream. |
![]() | ReadInt32()()()() | Reads an Int32 value from the input stream. |
![]() | ReadInt64()()()() | Reads an Int64 value from the input stream. |
![]() | ReadSByte()()()() | Reads an Sbyte value from the input stream. (**DEPRECATED** in Symphony 3.1) |
![]() | ReadSingle()()()() | Reads a Single value from the input stream. |
![]() | ReadString()()()() | Reads a String value from the input stream. |
![]() | ReadUInt16()()()() | Reads a UInt16 value from the input stream. |
![]() | ReadUInt32()()()() | Reads a UInt32 value from the input stream. |
![]() | ReadUInt64()()()() | Reads a UInt64 value from the input stream. |

An InputStream can be used to read the following basic types of data:
- Byte (**DEPRECATED** in Symphony 3.1)
- SByte (**DEPRECATED** in Symphony 3.1)
- Char
- Boolean
- Int16
- Int32
- Int64
- UInt16
- UInt32
- UInt64
- Single
- Double
- String
- Byte[]
NOTE: If any of the methods of this class are called after the Main(...) method exits, the client or service process may behave in an undefined manner (for example, hang or terminate abnormally).

Object | |
![]() | InputStream |