Used by a Message object for reading, i.e. de-serializing.

C# |
public sealed class InputStream

All Members | Methods | ||||
Icon | Member | Description |
---|---|---|
![]() | ReadBoolean()()() | Reads a Boolean value from the input stream. |
![]() | ReadByte()()() | Reads a byte value from the input stream. (**DEPRECATED** in Symphony 3.1) |
![]() | ReadByteArray()()() | Reads a Byte Array from the input stream. |
![]() | ReadChar()()() | Reads a character from the input stream. |
![]() | ReadDouble()()() | Reads a Double value from the input stream. |
![]() | ReadInt16()()() | Reads an Int16 value from the input stream. |
![]() | ReadInt32()()() | Reads an Int32 value from the input stream. |
![]() | ReadInt64()()() | Reads an Int64 value from the input stream. |
![]() | ReadSByte()()() | Reads an Sbyte value from the input stream. (**DEPRECATED** in Symphony 3.1) |
![]() | ReadSingle()()() | Reads a Single value from the input stream. |
![]() | ReadString()()() | Reads a String value from the input stream. |
![]() | ReadUInt16()()() | Reads a UInt16 value from the input stream. |
![]() | ReadUInt32()()() | Reads a UInt32 value from the input stream. |
![]() | ReadUInt64()()() | Reads a UInt64 value from the input stream. |

An InputStream can be used to read the following basic types of data:
- Byte (**DEPRECATED** in Symphony 3.1)
- SByte (**DEPRECATED** in Symphony 3.1)
- Char
- Boolean
- Int16
- Int32
- Int64
- UInt16
- UInt32
- UInt64
- Single
- Double
- String
- Byte[]

Object | |
![]() | InputStream |