This project has a Dojo configuration error

To use the Dojo JavaScript toolkit implementation with EGL, you will need to specify a Dojo provider project on your EGL build path.

How to correct your EGL build path

Edit your EGL Build Path. Right-click your project and select Properties and EGL Build Path. Your build path should look like this: To enable your EGL project for Dojo, you need to remove the dojo.widgets project from your build path. Then you have the following options:

A typical usage scenario

A common scenario is to develop using a hosted Dojo version, and to deploy using a local version. That way, you have the fastest possible development experience, and at the same time you control the version of Dojo as it will be hosted on your server when you deploy. To use this scenario, change your EGL Build Path right before you deploy, and then switch back to development mode using one of the hosted versions.

You can observe the performance implications by looking at the messages printed at the bottom of each Dojo sample, when running it in the Preview tab of the EGL editor. You should see longer startup times for local vs. hosted Dojo, as the browser is better at caching hosted resources.