When you insert a layout from the Layouts palette into a scene, QMF Visionary automatically inserts a data template for that layout. The data template provides the format for each data point shown in a layout.
Add graphics, text, data symbols, connectors, and events to data points in a layout using the Data Template editor pane of the Scene editor. The Data Template editor is the primary tool for modifying the appearance of each data point in the layout.
The Data Template selector (to the left of the Data Template editor) allows you to select a particular data template to display it in the Data Template editor. You can also to select individual objects within a data template to display their properties in the Object Inspector.
You can experiment with designs for your data templates. You might want to alter the color, visibility, or width of the objects in the data template. You might also want to add Primitives (such as Text or a Picture) and map column data to the primitives that reveals what each data point represents. Some data templates use a particular type of data symbol as default. You might want to replace it with another object.
The following figure shows the Data Template editor and selector at the bottom of the Scene editor after a pie chart was inserted into a scene. The Scene editor contains a placeholder object that represents the pie chart. The Data Template editor contains objects that are part of the data template for the pie chart. The Data Template selector displays the object hierarchy for the pie chart.