The IAsyncUpgradeQueueItem type exposes the following members.
Properties
Type | Name | Description |
---|---|---|
![]() | AsyncUpgradeType |
For internal use only. The type of the asynchronous upgrade.
|
![]() | ClassDescription |
The ClassDescription object containing the property metadata for the EngineObject.
(Inherited from IEngineObject.) |
![]() | Creator |
Indicates the name of the user assigned as the creator of the object.
(Inherited from IQueueItem.)Settability of this property is read-only for most users. For users who have been granted privileged write access (AccessRight.PRIVILEGED_WRITE), this property is settable only on create. After initial object creation, this property is read-only for all users. |
![]() | DateCreated |
Indicates the date and time the object was created. The Content Engine server stores dates and times using
Coordinated Universal Time (UTC). For more information, see
Timestamps.
(Inherited from IQueueItem.)Settability of this property is read-only for most users. For users who have been granted privileged write access (AccessRight.PRIVILEGED_WRITE), this property is settable only on create. After initial object creation, this property is read-only for all users. |
![]() | DateLastModified |
Indicates the date and time the object was last modified. The Content Engine server stores dates and times
using Coordinated Universal Time (UTC). For more information, see
Timestamps.
(Inherited from IQueueItem.)Settability of this property is read-only for most users. For users who have been granted privileged write access (AccessRight.PRIVILEGED_WRITE), this property is read/write. (The read/write access for those users can only change if a change is made to the ACL on the object store that controls who has privileged write access to objects in that object store). |
![]() | DequeueHost |
Specifies the host name of the server responsible for dequeuing the item. Note that a retried queue
item might have a different DequeueHost value for each retry,
depending on which server actually processed the queue item.
(Inherited from IQueueItem.) |
![]() | Id |
A representation of the Globally Unique Identifier (GUID), a unique 128-bit number, that is assigned to this Content Engine object when the object is created.
When converted to a string, the Id property is typically depicted as 32 hexadecimal characters enclosed by brackets in the following
format: {xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx}. For example, {3F2504E0-4F89-11D3-9A0C-0305E82C3301}.
(Inherited from IQueueItem.)For IUser and IGroup classes, the Id property takes the value of the Security Identifier (SID) rather than the 128-bit GUID. The string representation of the SID is in this example format: S-1-5-21-1559522492-2815155736-3711640725-55269. When Active Directory is used as the directory service for IBM FileNet P8, IUser.Id and IGroup.Id always return the current SID for the principal, even if this user or group has only historical SIDs populating the Active Directory server. For a given property representation, the Id property has the following characteristics:
For a newly created document object, you can override the Id property of its associated VersionSeries object before you save or check in the document for the first time. |
![]() | LastModifier |
Indicates the name of the user who last modified the object.
(Inherited from IQueueItem.)Settability of this property is read-only for most users. For users who have been granted privileged write access (AccessRight.PRIVILEGED_WRITE), this property is read/write. (The read/write access for those users could only change if a change is made to the ACL on the object store that controls who has privileged write access to objects in that object store). |
![]() | NextRetryDate |
Specifies the date and time that a retry will be attempted to process a queue item
(pending action) on a target object. The value of this property is set by the server to indicate the time
at which the server can retry the queued item. For newly added queue items or "dead" queue items (that is,
those items which have no retries left), the value is null.
(Inherited from IQueueItem.) |
![]() | Properties |
The IProperties collection of properties for the EngineObject.
(Inherited from IEngineObject.) |
![]() | QueuedObject |
The object that is the subject of the queued operation. For example, this may be the
Subscription object that caused a given asynchronous event to be queued.
For the IAsyncUpgradeQueueItem interface, this property is for internal use only. |
![]() | RetryCount |
Specifies the number of remaining attempts to process the queue item. When the retry count reaches 0 for
a queue item, the item is considered "dead" and no further retries are attempted. If you want to
retry a "dead" queue item, reset the retry count from 0 to a positive number. The range of valid values
is 0 to 16.
(Inherited from IQueueItem.) |