Any object that can have a marking can be assigned one or more markings. A marking that is assigned to an object is called an active marking. An ActiveMarkingList collection contains all markings assigned to a single object.
From the properties on this interface, you can retrieve the value of the associated Marking property, and the display name of the property to which the active marking applies. (See the PropertyDisplayName property.)
You cannot create a new ActiveMarking object. However, you can get a reference to one by retrieving an object's ActiveMarkings property, the value of which is an ActiveMarkingList, and then retrieving an item from the returned collection using an approach of your choice.
Assembly: FileNet.Api (in FileNet.Api.dll)
Syntax
Visual Basic (Declaration) |
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Public Interface IActiveMarking _ Implements IRepositoryObject, IEngineObject, ICloneable, IDependentObject |
C# |
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public interface IActiveMarking : IRepositoryObject, IEngineObject, ICloneable, IDependentObject |
Visual C++ |
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public interface class IActiveMarking : IRepositoryObject, IEngineObject, ICloneable, IDependentObject |
JavaScript |
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FileNet.Api.Security.IActiveMarking = function(); FileNet.Api.Security.IActiveMarking.createInterface('FileNet.Api.Security.IActiveMarking'); |
Remarks
Metadata
Auditable: false
AllowsInstances: false
AllowsSubClasses: false
ClassDefinitionName: None
IsDependent: true
IsHidden: false
Searchable: false
StorageType: ObjectStore
SuperclassName: GenericObject