When a Content Engine server in a geographically distributed environment processes a user request, it determines what resources it will need to process the request, and makes use of the site information in these resources to determine how best to process the request. The site information will determine whether or not content retrievals and uploads are processed through a content cache, and whether or not the request will be forwarded to a server in another site, closer to the resources required to process the request.
When the Content Engine server is initialized and the GCD created, a factory-generated instance of the Site class, called Initial Site, is created and referenced by the Domain.DefaultSite property. As Virtual Servers, Server Instances, and resources (object stores, storage areas, etc.) are added to the domain, they are assigned to the DefaultSite, unless a different site is explicitly specified. A user with system administrator privileges can change the Domain.DefaultSite to a different default site, if desired.
For more information about request forwarding, see Request Forwarding Concepts in the Content Engine Administration documentation.
To create a new instance of this class, call Factory.Site.CreateInstance.
Assembly: FileNet.Api (in FileNet.Api.dll)
Syntax
Visual Basic (Declaration) |
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Public Interface ISite _ Implements IIndependentlyPersistableObject, IIndependentObject, IEngineObject, ICloneable |
C# |
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public interface ISite : IIndependentlyPersistableObject, IIndependentObject, IEngineObject, ICloneable |
Visual C++ |
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public interface class ISite : IIndependentlyPersistableObject, IIndependentObject, IEngineObject, ICloneable |
JavaScript |
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FileNet.Api.Admin.ISite = function(); FileNet.Api.Admin.ISite.createInterface('FileNet.Api.Admin.ISite'); |
Remarks
Metadata
Auditable: false
AllowsInstances: true
AllowsSubClasses: false
ClassDefinitionName: None
IsDependent: false
IsHidden: false
Searchable: false
StorageType: Domain
SuperclassName: GenericObject