Installing the Listener C++ API

The FileNet System Manager Listener C++ API is located on the FileNet System Manager media in the file Listener.dll. The objects defined in the library are exposed through Listener.lib and Listener.h, where all of the objects are defined in the FNPCH namespace. The library is built for use with multithreaded code and the entry points are thread-safe.

To use the Listener C++ API, add the system location of Listener.dll library to your PATH environment variable and then instantiate a Listener object. The library directly requires the following DLLs, and indirectly requires the libraries required by these files:

The library does not require MFC or other high-level runtime libraries. When a Listener object is instantiated, it calls WSAStartup() to indicate that it needs to use the WinSock version 2 functionality. It does not matter whether other parts of the application have already made this call, so long as WinSock version 2 is indicated as being available.