Specifies the location within the database in which Large Object (LOB) data is to be created and referenced. If this property is set during creation of the object store, Content Engine uses the value to control where LOB data is placed. A change to the property value after the object store is created affects only the location of LOBs that are added after the change. You can override the value of this property by specifying a custom schema script during object store creation.
Namespace: FileNet.Api.Core
Assembly: FileNet.Api (in filenet.api.dll)
Note: This property is ignored on DB2 for z/OS.
Namespace: FileNet.Api.Core
Assembly: FileNet.Api (in filenet.api.dll)
Syntax
Visual Basic (Declaration) |
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Property DatabaseLOBStorageLocation As String |
C# |
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string DatabaseLOBStorageLocation { get; set; } |
C++ |
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property string DatabaseLOBStorageLocation abstract { String get(); void set(String value); } |
J# |
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/** property */ public string get_DatabaseLOBStorageLocation(); /** property */ public void set_DatabaseLOBStorageLocation(string value); |
JScript |
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public function get DatabaseLOBStorageLocation() : String public function set DatabaseLOBStorageLocation(value : String); |
Remarks
Metadata
AllowsDefaultChange: false
Cardinality: SINGLE
CopyToReservation: false
Datatype: STRING
IsHidden: false
IsOrderable: false
IsSearchable: false
IsValueRequired: false
MaximumLengthString: 128
ModificationAccessRequired: WRITE
PersistenceType: OWN_COLUMN
RequiresUniqueElements: false
Settability: READ_WRITE
TargetAccessRequired: READ