Contains a ResourceStatus object, which specifies the availability status of a storage or index area. The status value can be any one of the following:
  • OPEN
  • CLOSED
  • UNAVAILABLE
  • STANDBY

Note: When the ResourceStatus value is UNAVAILABLE, the indexer creates a new collection and completes any pending index requests using the new collection.

The Content Engine supports the following automatic transitions between status values:

  • Open to Full: Applied when adding a content element will exceed an area's maximum size or count.
  • Open to Closed: Applied when adding a content element to an area whose closure date is in the past.
  • Open to Unavailable: Applied when adding a content element to an area whose unavailable date is in the past.
  • Standby to Open: Applied when adding a content element whose storage policy contains no open areas, but does contain a standby area.

An area's status can also be changed manually as allowed by the following rules:

  • Changes to closed, full, unavailable, or standby are allowed (size, count, or closure date limits do not restrict the change).
  • Changes to open are allowed only when the size and count is below the specified limits, and the closure date is in the future (or null). This includes changes from open to open, which allow you to change limit values for an open area.

Namespace: FileNet.Api.Admin
Assembly: FileNet.Api (in filenet.api.dll)

Syntax

Visual Basic (Declaration)
Property ResourceStatus As ResourceStatus
C#
ResourceStatus ResourceStatus { get; set; }
C++
property ResourceStatus ResourceStatus abstract  {
    ResourceStatus get();
    void set(ResourceStatus value);
}
J#
/** property */
public ResourceStatus get_ResourceStatus();

/** property */
public void set_ResourceStatus(ResourceStatus value);
JScript
public function get ResourceStatus() : ResourceStatus

public function set ResourceStatus(value : ResourceStatus);

Remarks

See Also