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PlayerController is a struct that is used by the MidiPlayer object to tell other parts of the application about the status of the MIDI playing.
volatile ulong |
volatile ulong |
volatile double |
volatile ulong |
volatile int |
volatile int |
volatile int |
volatile int |
volatile int |
volatile int |
volatile int |
volatile int |
volatile int |
volatile int |
volatile int |
volatile ulong |
volatile int |
volatile int |
volatile int |
volatile bool |
volatile int |
volatile double |
volatile MidiEvent * |