kdockwidget.h
- typedef QList<QWidget> WidgetList
kdrawutil.h
- void kDrawNextButton (QPainter *p, const QRect &r, const QColorGroup &g, bool sunken=false, const QBrush *fill=0)
- void kDrawNextButton (QPainter *p, int x, int y, int w, int h, const QColorGroup &g, bool sunken=false, const QBrush *fill=0)
- void kDrawBeButton (QPainter *p, QRect &r, const QColorGroup &g, bool sunken=false, const QBrush *fill=0)
- void kDrawBeButton (QPainter *p, int x, int y, int w, int h, const QColorGroup &g, bool sunken=false, const QBrush *fill=0)
- void kDrawRoundButton (QPainter *p, const QRect &r, const QColorGroup &g, bool sunken=false)
- void kDrawRoundButton (QPainter *p, int x, int y, int w, int h, const QColorGroup &g, bool sunken=false)
- void kRoundMaskRegion (QRegion &r, int x, int y, int w, int h)
- void kDrawRoundMask (QPainter *p, int x, int y, int w, int h, bool clear=false)
- void kColorBitmaps (QPainter *p, const QColorGroup &g, int x, int y, QBitmap *lightColor=0, QBitmap *midColor=0, QBitmap *midlightColor=0, QBitmap *darkColor=0, QBitmap *blackColor=0, QBitmap *whiteColor=0)
- void kColorBitmaps (QPainter *p, const QColorGroup &g, int x, int y, int w, int h, bool isXBitmaps=true, const uchar *lightColor = 0, const uchar *midColor=0, const uchar *midlightColor=0, const uchar *darkColor=0, const uchar *blackColor=0, const uchar *whiteColor=0)
kwidgetid.h
Global member Documentation
#include <kdockwidget.h>
void kDrawNextButton (QPainter *p, const QRect &r, const QColorGroup &g, bool sunken=false, const QBrush *fill=0)
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#include <kdrawutil.h>
Draw a Next-style button (solid black shadow with light and midlight
highlight).
void kDrawNextButton (QPainter *p, int x, int y, int w, int h, const QColorGroup &g, bool sunken=false, const QBrush *fill=0)
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#include <kdrawutil.h>
void kDrawBeButton (QPainter *p, QRect &r, const QColorGroup &g, bool sunken=false, const QBrush *fill=0)
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#include <kdrawutil.h>
Draw a Be-like style button.
void kDrawBeButton (QPainter *p, int x, int y, int w, int h, const QColorGroup &g, bool sunken=false, const QBrush *fill=0)
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#include <kdrawutil.h>
void kDrawRoundButton (QPainter *p, const QRect &r, const QColorGroup &g, bool sunken=false)
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#include <kdrawutil.h>
Draw a rounded oval button. This does not fill the button, see
kRoundMask() and kRoundMaskRegion() for setting masks for fills.
void kDrawRoundButton (QPainter *p, int x, int y, int w, int h, const QColorGroup &g, bool sunken=false)
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#include <kdrawutil.h>
void kRoundMaskRegion (QRegion &r, int x, int y, int w, int h)
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#include <kdrawutil.h>
Set the region to the pixels contained in a round button of the given
size. You can use this to set clipping regions.
void kDrawRoundMask (QPainter *p, int x, int y, int w, int h, bool clear=false)
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#include <kdrawutil.h>
Paint the bitmap with the pixels contained in a round button of the given
size. This is mostly useful inside QStyle routines.
void kColorBitmaps (QPainter *p, const QColorGroup &g, int x, int y, QBitmap *lightColor=0, QBitmap *midColor=0, QBitmap *midlightColor=0, QBitmap *darkColor=0, QBitmap *blackColor=0, QBitmap *whiteColor=0)
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#include <kdrawutil.h>
Paint the supplied bitmaps onto the QPainter using the colorgroup for
the foreground colors. Note: The bitmaps will be self-masked automatically
if not masked prior to calling this routine.
void kColorBitmaps (QPainter *p, const QColorGroup &g, int x, int y, int w, int h, bool isXBitmaps=true, const uchar *lightColor = 0, const uchar *midColor=0, const uchar *midlightColor=0, const uchar *darkColor=0, const uchar *blackColor=0, const uchar *whiteColor=0)
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#include <kdrawutil.h>
void setWidgetIdentifier ( QObject *_widget, const char *_str )
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#include <kwidgetid.h>
Associates _widget with the identifier _str.
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