All Frameworks Object Hierarchy This Framework Indexes
| o Property CenterOfGravity( | ) As (Read Only) |
| o Property CenterOfGravityDisplayed( | ) As |
| o Property CentralConeDisplayed( | ) As |
| o Property ConeTypeBoundedCone( | ) As (Read Only) |
| o Property ConeTypeBoundings( | ) As (Read Only) |
| o Property ConeTypeFlat( | ) As (Read Only) |
| o Property ConeTypeSpherical( | ) As (Read Only) |
| o Property EllipsesDisplayed( | ) As |
| o Property LineOfSightDisplayed( | ) As |
| o Property Memo( | ) As |
| o Property NumberOfSegments( | ) As (Read Only) |
| o Property PeripheralConeDisplayed( | ) As |
| o Property Referential( | ) As |
| o Property ReferentialDisplayed( | ) As |
| o Property SegmentsDisplayed( | ) As |
| o Property SkinDisplayed( | ) As |
| o Property SkinResolution( | ) As |
| o Sub ApplyPosition( | piPositionIncrement) |
Dim myPosition(11) 'Rotation (45 degrees around the x axis) myPosition(0) = 1.000 myPosition(1) = 0 myPosition(2) = 0 myPosition(3) = 0 myPosition(4) = 0.707 myPosition(5) = 0.707 myPosition(6) = 0 myPosition(7) = -0.707 myPosition(8) = 0.707 'Translation vector (10,20,30) myPosition(9) = 10.000 myPosition(10) = 20.000 myPosition(11) = 30.000 myManikin.Body.ApplyPosition myPosition
| o Func GetSegment( | piIndex) As |
| o Func IsBalanced( | ) As |
| o Sub LockPosture( | piDOFId) |
| o Sub ResetAngularLimitations( | piDOFId, | |
| piReset) |
| o Sub ResetAttaches( | ) |
| o Sub ResetIKOffsets( | ) |
| o Sub ResetPosture( | ) |
| o Sub ResetPrefAngles( | piDOFId) |
| o Sub SetConeTypeBoundedCone( | ) |
| o Sub SetConeTypeBoundings( | ) |
| o Sub SetConeTypeFlat( | ) |
| o Sub SetConeTypeSpherical( | ) |
| o Sub SetPosition( | piNewPosition) |
Dim myPosition(11) 'Rotation (45 degrees around the x axis) myPosition(0) = 1.000 myPosition(1) = 0 myPosition(2) = 0 myPosition(3) = 0 myPosition(4) = 0.707 myPosition(5) = 0.707 myPosition(6) = 0 myPosition(7) = -0.707 myPosition(8) = 0.707 'Translation vector (10,20,30) myPosition(9) = 10.000 myPosition(10) = 20.000 myPosition(11) = 30.000 myManikin.Body.SetPosition myPosition
| o Sub SetPosture( | piPostureSpec, | |
| piKeepReferential) |
| o Sub SetToBestPosture( | ) |
| o Sub SwapAngularLimitations( | piDOFId) |
| o Sub SwapPosture( | ) |
| o Sub SwapPrefAngles( | piDOFId) |
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