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/**
* Multiplication assignment operator.
* @param iMatrix
* The matrix to multiply with the current one
* @return
* The matrix resulting from the multiplication
*/
CAT4x4Matrix & operator *= (const CAT4x4Matrix & iMatrix);
/**
* Assignment operator.
* @param iMatrix
* The matrix to assign to the current one
* @return
* The matrix resulting from the assignment
*/
CAT4x4Matrix & operator = (const CAT4x4Matrix & iMatrix);
/**
* Multiplication operator.
* @param iMatrix
* The matrix to multiply with the current one
* @return
* The matrix resulting from the multiplication
*/
CAT4x4Matrix operator * (const CAT4x4Matrix & iMatrix) const;
/**
* Multiplies a matrix by a space point.
* <br><b>Role</b>:
* The 3x3 submatrix is multiplied by the point coordinate triplet
* and the matrix translation vector is added to the multiplication result
* @param iPoint
* The point whose coordinate triplet is to be multiplied by the matrix
* @return
* The point resulting from the multiplication
*/
CATMathPointf operator * (const CATMathPointf & iPoint) const;
/**
* Multiplies a matrix by a space vector.
* <br><b>Role</b>:
* The 3x3 submatrix is multiplied by the vector component triplet
* and the matrix translation vector is added to the multiplication result
* @param iVector
* The vector whose component triplet is to be multiplied by the matrix
* @return
* The vector resulting from the multiplication
*/
CATMathVectorf operator * (const CATMathVectorf & iVector) const;
/**
* Multiplies a matrix by a space direction.
* <br><b>Role</b>:
* The 3x3 submatrix is multiplied by the direction component triplet
* and the matrix translation vector is added to the multiplication result
* @param iDirection
* The direction whose component triplet is to be multiplied by the matrix
* @return
* The direction resulting from the multiplication
*/
CATMathDirectionf operator * (const CATMathDirectionf & iDirection) const;
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