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ArrangementBoundaries (Collection)

IUnknown
  |
  +---IDispatch
    |
    +---CATBaseUnknown
      |
      +---CATBaseDispatch
        |
        +---Collection
          |
          +---ArrangementBoundaries
 


A collection object for ArrangementBoundary objects.
Role: This collection object is used to manage (create, retrieve and remove )ArrangementBoundary objects.

Method Index

AddBoundary
Creates an ArrangementBoundary and adds it to the collection.
Item
Returns the specified ArrangementBoundary item of the collection.
Remove
Removes the specified ArrangementBoundary object from the collection.

Methods


o Func AddBoundary(CATIAMove iRelAxis,
CATSafeArrayVariant iListofMathPoints,
CATSafeArrayVariant iMathDirection) As CATIAArrangementBoundary
Creates an ArrangementBoundary and adds it to the collection.
Parameters:
iRelAxis
Relative Axis to be considered.
iListofMathPoints
List of points through which to route.
iMathDirection
Starting routing direction.
Returns:
The newly created ArrangementBoundary object.
o Func Item(CATVariant iIndex) As CATIAArrangementBoundary
Returns the specified ArrangementBoundary item of the collection.
Parameters:
iIndex
The index or the name of the ArrangementBoundary to retrieve from this collection.
To retrieve a specific object by number, use the rank of the ArrangementBoundary in that collection.
Note that the index of the first element in the collection is 1, and the index of the last element is Count.
To retrieve a specific ArrangementBoundary by name, use name that you assigned using the
AnyObject.Name property.
Returns:
The retrieved ArrangementBoundary object.
o Sub Remove(CATVariant iIndex)
Removes the specified ArrangementBoundary object from the collection.
Parameters:
iIndex
The index or the name of the ArrangementBoundary to remove from this collection.
To remove a specific object by number, use the rank of the ArrangementBoundary in that collection.
Note that the index of the first element in the collection is 1, and the index of the last element is Count.
To remove a specific ArrangementBoundary by name, use name that you assigned using the
AnyObject.Name property.

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