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Pocket (Object)

IUnknown
  |
  +---IDispatch
    |
    +---CATBaseUnknown
      |
      +---CATBaseDispatch
        |
        +---AnyObject
          |
          +---Shape
            |
            +---SketchBasedShape
              |
              +---Prism
                |
                +---Pocket
 


Represents the pocket shape.
A pocket is created by extruding a profile represented by a sketch in one or two opposite directions. It is a "negative" shape: it removes material from the body it belongs to. The sketch is usually drawn on another shape face.

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